Arc System Works has released the fifth in its series of “Developer’s Backyard” blogs for Guilty Gear: Strive, this time discussing changes made according to player feedback from the open beta test.
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Greetings to everyone reading this installment of “Developer’s Backyard.”
This is [Guilty Gear: Strive director Akira] Katano from the development team at Arc System Works.
First of all, I’d like to sincerely thank everyone who took part in the open beta