Latest episode also discusses the demand for socially responsible developers, and Toys For Bob’s shift to Call of Duty support
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On this week’s podcast, the GamesIndustry.biz editorial team discusses the biggest stories of the past week, starting with the inevitable discourse around Returnal and difficulty in AAA games.
The PlayStation 5 exclusive released to critical acclaim last Friday, but while it’s designed to be a challenging experience, it has prompted a discussion as to whether intentionally challenging gameplay is viable at the level of $70 AAA releases.
We share our thoughts on the alternatives to punishing difficulty, the