The game industry’s success has upped the ante on market expectations. The focus on always-online, live service games, plus the ever-increasing player demand for more and more content, and a continuous stream of “something new” to experience, has created a difficult environment for game developers. In turn, game studio leadership has the parallel challenges arising from a post-pandemic new normal. It’s clear that some hybrid model featuring co-located and remote working will be the reality for most studios. How can game developers keep up with the content demands when players expect frequent and continuous releases? How can game
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