“Dishonored” Team On Carrie Fisher Cameo

Originally published on Dark Horizons by Garth Franklin

One of 2012’s most celebrated video games was Bethesda Softworks’ “Dishonored,” a stealth title in which you play an assassin carrying out missions in the oppressive city of Dunwall with a visual style best described as ‘whale punk’.

A few years ago people figured out the game featured a special cameo by Carrie Fisher. If players go completely out of the main path and kill a special character – the male figure barking the regime’s propaganda through the city’s speaker system – they get rewarded with voice responses from Fisher who plays a secretary who reluctantly takes over the position.

A just-released documentary going into the making of the game spoke with Arkane Studios’ game designer Harvey Smith who discussed the cameo from the late “Star Wars” star and the idea they had for it:

“We got to work with Carrie Fisher and we told her this is supposed to sound like the wheels have come off, and you don’t know what you’re doing, but you’re trying to hold it together and put a brave face. So, it’s a subtle detail, but if you go out of your way and kill that guy, it’s not a mission or whatever, but you can go do it, then the next series of street speakers are done with her voice.”

The requirements to see the cameo are well hidden in the game which is why not many are familiar with it to this day. The game series has since yielded two follow-ups and remains one of Bethesda’s more acclaimed franchises. The full documentary is now up at YouTube.

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