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Minecraft is the biggest success story to date for indie games, where its sandbox allowed infinite possibilities for its players. With over 200 million copies sold, it’s the highest selling game of all time.
So when Microsoft acquired the game and developer Mojang in 2014 for $2.5 billion — the most expensive video game studio acquisition at the time — it sent shockwaves for not just the players and the studio but through the whole games industry.
Head of Minecraft Helen Chiang was only too aware what was going through people’s heads at this news, as she charted this seismic