Guardians of the Galaxy's guiding design decisions

Originally published on by Brendan Sinclair

Share this article

Companies in this article

Mary DeMarle and Patrick Fortier are used to collaborating.

The Eidos Montreal developers first worked together on 2004’s Myst 4: Revelation, and have worked on a handful of projects together since then, with DeMarle in a narrative position and Fortier in a gameplay role.

They find themselves collaborating once again on Marvel’s Guardians of the Galaxy, with DeMarle working as senior narrative director and Fortier as senior gameplay director. And while the pair are well acquainted with the idea that what a game needs from a story perspective and what it needs from a gameplay perspective are

Continue reading article by clicking here...