Shawn Layden: Consolidation is the enemy of diversity

Originally published on GamesIndustry.biz by Christopher Dring

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At Gamelab last year, Shawn Layden grabbed headlines for calling out the spiralling costs of game development.

Although much was made of his suggestion that games should be smaller (or more expensive), his concerns are rooted in the reality that for all the revenue growth seen in the console space, audience growth remains elusive. The number of people who own consoles today is broadly the same as it was in the late 1990s, around 240 to 260 million people.

“We’re just getting people in the gaming world to spend more money,” Layden tells us in an interview following his

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