“It's made of details”: Staying focused as a hobbyist game developer

Originally published on GamesIndustry.biz by Jori Ryan

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I just released CreatorCrate. It’s a game about a cute appliance with a grabby arm that goes on a chaotic rampage through a massive, circular space station.

I want to tell you how I finished it, but first, I need to show you what I found in my closet.

My landlord is selling my building, and I need to move. That’s why, even though I’ve been so busy with the game release, I was in my closet, digging around for things to throw away. In the very back, I found a drawing of concentric circles. I hadn’t seen the

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