How Solar Ash took Heart Machine out of its comfort zone

Originally published on GamesIndustry.biz by Alan Wen

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Game development is often about iteration as much as innovation. Given the difficulties of shipping any game, when a developer lands on a hit, it’s natural to want to follow up in the same style or genre if not an outright sequel. It’s not just because there’s now a proven audience but the developer also has an opportunity to expand, improve, or refine a successful formula.

Heart Machine founder Alx Preston, however, wasn’t going to stay in his comfort zone.

The developer’s acclaimed title Hyper Light Drifter was a 2D top-down action RPG reminiscent of The

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