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When I think about how I choose what games I want to play I admittedly go down a checklist.
Is this game accessible, does it have a low barrier of entry, easily recommendable and so on. On top of that list, is this game created and or lead by marginalized developers?
With that in mind Aerial Knight’s (Neil Jones) Never Yield becoming my game of the year was no surprise to me. I had a lot of fun with the experience and that stayed with me throughout 2021.
The title asks you the question of how far can