Armor Games shares four-day work week findings

Originally published on GamesIndustry.biz by Jeffrey Rousseau

CEO reports on studio’s trial run with the change in business operations

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Today CEO of Armor Games John Cooney shared the results of the company’s trial run of a four-day work week.

In a Twitter thread, Cooney provided details based upon the development team’s feedback after a month of operating with the change.

In a series of surveys which consisted of responses from eight staff members each, 25% of the staff was ready to implement it permanently and the remaining 75% wanted to extend the trial through the end of the year.

Every staffer wanted to continue the four-day

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