Australian games industry revenue has doubled to $160.9m since 2016

Originally published on GamesIndustry.biz by Marie Dealessandri

Revenue generated by games from Australian studios rose 23% since last year

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The Australian games industry has doubled its revenue in the past five years, reaching AU$226.5 million ($160.9 million) in 2021.

That’s a 23% growth compared to last year, with the Australian industry growing 20% every year for the past three years.

That’s according to the annual survey from the Interactive Games & Entertainment Association, which added that employment in the Australian industry grew 7% year-on-year.

There were 1,327 full time employees (or equivalent) across 187 Australian game studios in 2021, with 64% of these studios planning to hire in 2022.

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