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Sierra Online could have had the same impact on first-person shooters that it had on graphic adventures, as John Romero today discussed 1992 acquisition talks between the companies during a Game Developers Conference classic game postmortem on Wolfenstein 3D.
In his session, Romero talked about his love of the King’s Quest series, and how he mailed King’s Quest creator Roberta Williams a copies of Id’s Commander Keen games because he had noticed the publisher starting to get into kids’ games.
“She loved it and she asked if we would fly to their office to talk business,” Romero said.
The Id team