Sony acquires Valkyrie Entertainment

Originally published on GamesIndustry.biz by Brendan Sinclair

Seattle-based support studio on God of War: Ragnarok and Halo Infinite becomes latest addition to PlayStation Studios

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Sony’s first-party studio system has expanded yet again, as the company today announced the acquisition of Seattle-based developer Valkyrie Entertainment.

“The studio will be making invaluable contributions to key PlayStation Studios franchises,” PlayStation Studios head Hermen Hulst said in announcing the news on Twitter.

Founded in 2002, Valkyrie Entertainment has primarily worked as a support studio. Sony has a fair bit of experience with Valkyrie, having enlisted the studio’s help for Infamous 2, Twisted Metal, 2018’s God of War, and the upcoming God

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